HI, I'm Yee Chieh.

I'm a UX Researcher.

ABOUT ME

Hafa Adai! I’m a recent PhD graduate from Georgia Tech in Human-Centered Computing. I'm excited about UX work and pride myself on my resourcefulness, enthusiasm, and ability to learn quickly.

 

I am driven by my desire to understand people - how we think and what affects our decisions. I love UX research because it is the perfect blend of structure (in study design) and chaos (because no two users are exactly alike).

 

Other activities I enjoy include: indoor rock climbing, letterpress, calligraphy, and playing euro-style boardgames.

Download my resume as a PDF file

Doctor of Philosophy

Human-Centered Computing

Georgia Institute of Technology

User-Experience Co-op

IBM Silicon Valley Labs

Graduate Teaching Assistant

Human-Computer Interaction

Georgia Institute of Technology

User-Experience Co-op

IBM Silicon Valley Labs

Usability Intern

Jackson Healthcare

Graduate Teaching Assistant

Human-Computer Interaction

Georgia Institute of Technology

Graduate Research Assistant

BrainLab

Georgia Institute of Technology

Research Project Coordinator

Emory University

2014

2013

2012

2011

2010

2009

2008

2006

Bachelor of Arts

Cognitive Science

University of California, Berkeley

TIMELINE

RESEARCH

I believe the process of usability research should be flexible, not fixed. Thus, I allow the requirements and constraints of the project to drive my methods. You may notice that there aren't any arrows between each of the circles in my diagram below. Depending on project, product, or problem, I might spend more time in one area than another.  However, this is the path that I generally take when I approach a new study.

 

PROJECTS

Auditory Graphs (GNIE)

The Graph and Number line Input and Exploration tool (GNIE) is a software developed in the Sonification Lab. It adds sound to graphs, making it accessible for students who have vision impairment. I designed a two-year study to assess the impact of this tool when introduced to a middle school mathematics classroom.

 

Methods: ethnography, video observation, interviews, focus groups, task analysis, think aloud protocol, surveys

 

Impact:

* generated a model for future research into auditory graphs for education

* understanding of the requirements for classroom technology adoption

* comparing how auditory graphing tools compare to traditional tools

* produced recommendations for iteration

Qualitative Analysis

Part of my dissertation work involved working through and coding large amounts of qualitative data from interviews and focus groups. I often start with inductive coding and, if there are additional sessions, will follow-up with deductive coding.

 

Methods: qualitative data, inductive coding, deductive coding, thematic analysis, inter-rater reliability

 

Impact:

* emergent themes from the teacher about software was used to drive implementation of new features

* feedback from students to inform design decisions for new version of software

* data showed where we should concentrate our efforts when improving the system

Brain-Computer Interfaces (MusEEGk)

This project integrates a brain-computer interface (BCI) - a tool that translates neural signals into a digital output - with a music step sequencer composition program. I designed and tested this software (MusEEGk) that allows users to control the interface and make music with their brain!

 

Methods: study design, lab testing, EEG, surveys, timed study

Impact:

* data demonstrated users achieved reliable and consistent control of the interface

* survey questions revealed enjoyment of creative process of musical note selection

* study suggests this interface can be used to achieve creative expression

Enterprise Tools

As a User-Experience Co-op at IBM, I was put on various products, including the Administration Console for z/OS. I helped plan and test features, as well as designed mockups such as the one pictured.

 

Methods: usability testing, prototyping, high-fidelity mock-ups, remote testing, surveys, think aloud protocol

 

Impact:

* remote testing revealed problem areas for users in workflow and led to recommendations on how to make new features more apparent and intuitive

* mockups helped visualize function and content distribution on the interface

Design Activity

At IBM, I strove to involve all members of the team in the UX process. I also wanted to provide options for a particular interface design and interaction. Depending on where the product was in the cycle, this could mean paper prototypes (shown here) or a high-fidelity functioning prototype.

 

Methods: design activity, paper prototyping, participatory design

 

Impact:

* design activity helped non-UX team members understand the UX process

* paper mockups allowed entire team to provide input on workflow and UI elements for interface

* design activity brought to light some of the technical restrictions behind the product

Information Visualization (Tweetsters)

Tweetsters is a visualization tool for exploring trends and chatter on Twitter. It is a multi-view interactive interface with features that include: a trendline, text clouds, geovisualization, tweets, and a method for comparing two keywords. I planned the layout, functionality, and the interaction design specifications for this project.

 

Methods: interaction design, layout design

 

Impact:

* designed functionality allowed users to visualize changes in search term popularity over time

* text snippets enabled sampling of chatter in Twitter related to search term

* heat map helped with visualizing locales with most tweets

Study Design (Pre-Diabetes Intervention)

This project aimed to identify the mechanisms involved in initiating and maintaining lifestyle change in people with pre-diabetes. The goal of the project was to create a digital intervention targeted at people with pre-diabetes who have limited time and/or resources.

 

Methods: interviews, study design

 

Impact:

* model of behavior change helped target stages of intervention for pre-diabetes

Technology Personalization

This project examines the question "Why and how do people personalize their technology?" Done as part of a class about empirical methods in HCI, I helped conduct and analyze 18 interviews about technology personalization.

 

Methods: interviews, transcription, qualitative data, inductive coding, deductive coding, thematic analysis, inter-rater reliability

 

Impact:

* interview analysis revealed categories of personalization preference among those interviewed

* data suggest that users approach technology personalization systematically

* analysis can be used to help researchers design technology so that users achieve a more personalized experience

CURRICULUM VITAE

Peer-Reviewed Publications

Yarosh, S., Chew, Y.C., and Abowd, G.D. Supporting Parent–Child Communication in Divorced Families. International Journal of Human Computer Studies 67, 2 (2009), 192-203. [pdf]

 

 

Refereed Non-Archival Publications

Chew, Y.C. and Caspary, Eric. MusEEGk: A Brain Computer Musical Interface. Ext. Abst. of CHI, (2011). [pdf]

 

 

Posters and Workshops

Chew, Y.C. and Walker, B., What did you say? Visually impaired students using bonephones in math class. Proceedings of the 15th ACM SIGACCESS International Conference on Computers and Accessibility (2013). Bellevue, WA, USA. [poster]

 

Chew, Y.C. and Caspary, E., MusEEGk: Design of a BCMI. Proceedings of the 8th ACM Conference on Creativity and Cognition (2011). New York, NY, USA [pdf] [poster]

 

Chew, Y.C., Mappus, R., Jackson, M., BCI and Creativity. Workshop on Brain Body and Bytes: Psychophysiological User Interaction, ACM Conference on Human Factors in Computing Systems (CHI) 2010. [pdf]

 

Kim, T., Jeong, H., Chew, Y.C., Bonner, M., Stasko, J. Social Visualization for Micro-Blogging Analysis. (2009). VisWeek 2009. Atlantic City, NJ, USA. [pdf] [video]

 

 

Conference Presentations without Proceedings

Chew, Y.C., Davison, B., and Walker, B, From Design to Deployment: An Auditory Graphing Software for Math Education. Technology and Persons with Disabilities Conference, Center on Disabilities at California State University, Northridge (2014). San Diego, CA, USA.

 

Chew, Y.C., Assessing the Use of Auditory Graphs for Middle School Students with Vision Impairment. Southeast Women in Computing Conference (2013). Guntersville, AL, USA.

 

Tomlinson, B., Chew, Y.C., and Bruce, C., Sonification Lab: Who, What, Why, and How. Southeast Women in Computing Conference (2013). Guntersville, AL, USA.

 

 

Technical Reports

Chew, Yee Chieh, Brianna J. Tomlinson, and Bruce N. Walker. "Graph and Number Line Input and Exploration (GNIE) Tool Technical Report." (2014). [pdf]

 

 

Work Experience

Studio associate, Twig & Fig Paperie and Letterpress Studio (November 2014 - present)

Calculated, organized, planned, and assembled project materials for custom print jobs. Also served as main technical support for paperie.

 

User Experience Co-op, IBM (June – November 2011, May - August 2012)

Prototyped mobile applications, designed and conducted usability sessions, and performed heuristic reviews of a wide range of information management products including: IBM Data Studio, Optim Performance Manager, Optim Configuration Manager, and IMS Tools

 

Usability Intern, Jackson Healthcare (June – July 2010)

Designed and prototyped a mobile webpage for Portal, a physician timesheet management service

 

Graduate Teaching Assistant, Georgia Institute of Technology  (August - December 2009, August – December 2012)

Teaching assistant for CS 3750 and 6750 Human-Computer Interaction (undergraduate and graduate)

 

Research Project Coordinator, Emory University (August 2006 - May 2008)

Assisted patients, doctors, and technicians with running clinical research studies investigating the links between the immune system and depression as part of the Psychiatry Department’s Mind-Body Program

 

Student Assistant, University of California, Berkeley (January  - December 2005)

Helped conduct literature reviews and prepare presentations for UC Berkeley professors

 

 

Activities

Coordinator, Women@CC (January 2009 - present)

Coordinator for Grad Women@CC, a campus organization that supports and develops the community of Masters and PhD women in the Computer Sciences.

 

Lifetime Member, Alpha Phi Omega (January 2004 - present)

Alphi Phi Omega is national co-ed community service fraternity.

 

 

Awards

• Georgia Tech College of Computing Grace Hopper Conference Travel Scholarship Recipient (2012, 2013)

• Georgia Tech College of Computing Southeast Women in Computing Travel Scholarship Recipient (2013)

• Computer Research Association's Committee on the Status of Women in Computing Research (CRA-W) Grad Cohort Scholarship Recipient (2009, 2010)